Terraria is a sandbox RPG developed by Re-Logic and released in May of 2011. Since then it has received many updates as well as mod support which has allowed for the creation of an even better game. In the base game played without mods the player has to slowly advance by exploring or mining and defeating bosses. Many people joke that Terraria is just 2D Minecraft, however Terraria has a much more advanced crafting system, a progression system, and many different NPCs and bosses to encounter. That is just the base game though, with mods Terraria has received many new ways to play and much more content. Being only about 100 megabytes, Terraria has provided me with much more content than some 70 plus gigabyte games. There are tons of different items in Terraria that allow the player to specialize in a particular class or play style and advance as that class throughout the game play experience. The bosses divide the game into different sections with different objectives and each require a unique strategy to take down. Terraria can be played online with friends who can progress with you and help take down the various bosses there are to encounter. In 2015 Terraria added the Moon Lord as the official final boss of the game, making two major bosses in the game. The first major boss, the Wall of Flesh, puts the game into hardmode when defeated, which makes everything you've already explored ready to be explored again and harder to defeat. After defeating the Moon Lord there are no further objectives, but mods allow for many more things to be done before and after defeating the final boss. All in all I'd give Terraria a 10/10 because it meets and exceeds all expectations and provides a unique re-playable experience.
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The third quarter has gone by very quickly and it's crazy to think the school year is already almost over. I've gotten back on track with my studying and sleeping habits and the workflow has decreased overall. We haven't had as many blog posts this quarter as we usually do, in fact I think we only had one. On the other hand though our assignments are taking a lot longer to complete, meaning there is less total work I can show off on my portfolio. Just about every class has a project right now to boost or drop our third quarter grade, which has made this week in particular much more stressful than other recent weeks. I don't know why every teacher always waits right up to the end of the third quarter every year to give us projects that have to be finished within three days. I suppose if they didn't we'd just procrastinate right up until that point anyways but at least we'd know about it. At least my grades are strong in most of my classes so these projects can only help me or hurt my grade a little depending on how much they're worth. Third quarter this year has been pretty similar to third quarter last year in that the days have just passed by without much ever happening. Each day has been the same subconscious routine but I'm fine with that because at least nothing bad or stressful happened this quarter besides the recent projects.
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AuthorMy name is Andrew Prichard and the this is my first digital arts class, I look forward to a good year with lots of hard work. Archives
May 2021
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Last updated 5/14/21
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