This year I'm most excited about the fact that we will finally be making our own 3D games, prior to now I've only made a few 2D games (in software that did coding for me) and attempted creating one 3D game before I was even familiar with coding. Of course my first 3D game was never finished because I got frustrated by all of the errors in my code and could no longer bear watching tutorial after tutorial just to create my own game. However, now that I've become more familiar with coding as well as 3D modeling I have the resources to create my own 3D game. I'm rather certain that the creative aspect of our games will be driven by our own ideas so I'm excited to finally be able to apply all of my game development ideas that I've thought of either while playing games or in my free time. I know for sure that not all of my ideas will work out and some will definitely give me more trouble than others but I'm excited to at least try to incorporate all of the ideas I've come up with. Even if I can't use all of my ideas I'm still excited about the process of fully producing a 3D game anyways. Maybe for once this year I'll realize what it's actually like to be a game developer and why not all games are perfect due to limits placed on the developers. Above all though I hope that whether or not I consider the game I create to be a success that the process I go through to make it will help me to create more games in the future that I will run into less mistakes making and will certainly be better than this first game I will be making.
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AuthorMy name is Andrew Prichard and the this is my first digital arts class, I look forward to a good year with lots of hard work. Archives
May 2021
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Last updated 5/14/21
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