From what I've heard in the news recently it seems that some or all of this year is going to be online, so in preparation for working from home I've decided to make sure I am able to model, code, and render if needed for anything we will do this year. Since I'm at home I'm using Blender instead of 3DS Max so it is slightly different but still gets the job done, though I've never rendered an animation with it. In order to become more familiar with rendering animations and get a feel of where all of the required options were to do so I made an animation of rolling dice with the help of a tutorial as I have still not mastered Blender. I ensured to watch and then do in order to retain as much knowledge as possible so that I would be able to do this if needed in the future and it helps to work with a sense of independence rather than hand holding the entire way through. Once I got the hang of the keyboard shortcuts and processes required to create the animation it was much simpler, so though it took some time initially I feel that if need be I could repeat the process with ease. I'm not entirely sure what this year will entail though I'm rather sure we will be doing a lot of coding to develop 3D games but who knows rendering may come in handy at some point as well. Even if I end up not needing to create any 3D animations this year I feel it still helps to keep myself up to date on all the different skills I've learned so that I don't put perfectly good skills that took time and effort to learn to waste. Main Points
Resources used: https://www.youtube.com/watch?v=sNhN3X3MvD4
0 Comments
|
AuthorMy name is Andrew Prichard and the this is my first digital arts class, I look forward to a good year with lots of hard work. Archives
May 2021
Categories
All
Last updated 5/14/21
|