As we all know, being locked up at home for nine months with nothing to do tends to lead to a rise of people choosing to play videogames in their free time. Alongside this rise of players comes a rise of toxicity, both from current players as well as new players, either aimed towards said new players for being new, or towards current players from new players who don't understand the game but don't want to look bad. So while it would seem obvious to say that Covid has been great for the game industry, that's not entirely true for the players, and if the players end up quitting then games stop making money. This rise of toxicity is especially prevalent in competitive games such as League of Legends, Rainbow Six Siege, and CS:GO. While there is no cure for toxicity, there is now a cure for Covid, so we should expect the toxicity of these games to decrease soon, right? Wrong, even after most people get vaccinated it's likely that many of the new players introduce to videogames will continue to play in their free time, surely they'll be more experienced but that doesn't mean they'll be any less toxic or encounter any reduced amount of toxicity. Negative emotions felt by players due to the general lull our country is in will continue to effect everyone's gaming experiences. Frankly, I'm not sure if toxicity will ever decrease in competitive games, it's almost like toxicity has momentum, so even though its source may die down some after a few months, the same insults are likely to continue being used for months if not years afterwards. The only solution it appears is single-player games or co-op games played only among friends, there the player interaction among random and often disgruntled people is fully reduced to zero. Sure there may be a little toxicity among family or friends every once in a while, but having the advantage of prior relations to those you're playing with helps to reduce toxicity and the effects of it, creating a healthier gaming experience.
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AuthorMy name is Andrew Prichard and the this is my first digital arts class, I look forward to a good year with lots of hard work. Archives
May 2021
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Last updated 5/14/21
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