We're finally actively working on our games with our groups again and even though I haven't done anything yet I am actually excited to get back to work on our game. I've been extremely lazy this quarter, between online school and being a senior I've been using my share of excuses, but when it comes to the success of a group I can not fall behind. That being said I've already failed to hold up my part for the group in planning a level so things aren't looking too well for me, but I promise my group and myself that I'll be on top of things as I crawl out of my sluggish third quarter. In fact, while I don't plan to turn in my level planning I am actually working on the 3D models for our game right now, that way we can actually replace the boxes in our levels with the real models. For the level I was supposed to make my plan right now is to just start from scratch using the actual models, since by the time I get around to it I'm sure I'll have already made all of the 3D models necessary for the level. It'll be like a more fun way of whiteboxing the level, because instead of using temporary geometry to hold for visuals I'll actually be able to see how everything interacts with each other, which will also help me to edit any models that may not align with each other well. I can't wait to continue working on our game and things can only continue uphill from here.
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AuthorMy name is Andrew Prichard and the this is my first digital arts class, I look forward to a good year with lots of hard work. Archives
May 2021
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Last updated 5/14/21
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